Pk Rules
You are strongly encouraged to follow these few PK rules. Ignorance and
stupidity are no excuse.
1. Once a player has been killed in a PK battle, the winner may not
initiate a second battle with the loser until after midnight, system
time, unless the loser attacks the winner first, in which case the
loser cancels his or her right to this protection until someone dies.
Everything resets at midnight system time. So, if you kill someone at
23:00 system time, you may attack once again the following day at
00:01 if you'd like. If your pet or charmie causes your victim to
die, it is considered your kill and you may not attack them until
either they give up their protection in a manner stated below, or the
next 00:00 system time.
The following are signs of aggression. These actions would cancel the
victim's protection:
a) The victim initiates an attack on his/her killer. This includes
anything that sets the pk timer. (whispering, direct attack, etc.)
b) The victim enters the killer's clan hall.
c) The victim is grouped with a player who is attacking the killer.
-This rule doesn't apply:
( i) When getting multikilled by your own clan.
( ii) If the victim is TWITTED, etc.
(iii) If you wish to 'watch a fight' and the combatants use room
spells. It is your fault if you get hit or are drawn into the
fight, not the fault of the caster who cannot use scan during
combat in order to see if it is 'safe' to cast.
( iv) If you re-challenge the winner of your previous fight, or
otherwise indicate - on OOC or IC, by note, in witnessed says,
etc - that you wish a rematch.
2. PK players may only intend or cause harm to other PK players who are
within their PK range, are trespassing into the attacker's clan hall,
or are in the arena. Any other type of death or harm is forbidden.
--This rule doesn't apply if (iii) above is true.
Refer to general RULES for more information.
3. Causing harm or killing a No-PK player is illegal under most
circumstances. For a list of acceptable ways to kill or harm a No-PK,
please consult RULE 2.
4. PK players found within clan halls not their own are free game.
Note: If within a clan hall and attacked, the assailant may continue
the attack regardless of the victim leaving the clan hall area. You
remain vulnerable until your timer is off. This goes for other forms
of attack too.
Break any of these rules, and you WILL be punished.
(See also: CLAN, PENALTIES, PKILL, RULES, PKILLING.)